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WebSimTexture - Christmas gift

Posted by WebSimConnect on December 12, 2014 at 9:05 AM

Today I deployed version 1.4 of the WebSimConnect suite.

It consists of several improvments compared to version 1.3. The main change is the rendering engine that was replaced with new version and bringing full GPU support for the rendered web pages.

The true gift is a new component calles WebSimTexture. It is capable to map the existing file textures residing on the hard drive to dynamic textures defined by HTML5 content.

Just watch my new posted videos to see what I mean.

I also posted a new videos to show you the installation process (copy-paste method) and how to remotely debug web pages embedded in gauges and texture.

I hope you'll enjoy.

I am leaving for a short holidays, though I will try to read and reply to emails regulary. I'll be back beginning of January.


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