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X-Plane support

Posted by WebSimConnect on May 18, 2015 at 6:05 PM

Let me share some news with you.
Most of FSX/P3D work is finsihed and the components are mature enough to be used in the FSX/P3D products. I will share the news with you once the first virtual aircrafts using WSC hit the market.

Some time ago I decided to target another sim platforms. The natural choice was to port WebSimgauge to XPlane - great multi platfrom flight simulator. Today I am proud to announce WebSimGaugeX - a plugin for X-Plane 10 which can do the same as FSX and even a little bit more.

The idea behind is to create unified cross-sim framework for HTML5 gauges, so you would not need to bother whether your PFD/MFD is for FSX or X-Plane. I hope you'll like the results.

The interface to communicate with WebSimGaugeX is the same IWebSimClient C++ class that can be easily adopted for LUA script programming.

I hope you'll like it.

Appart from X-Plane, I developed WebSimScript component. It offers two major functionalities:

- allows you to write JavaScript programs that communicates with WebSimGauge or WebSimTexture

- allows you to build own scripting functionalities (JavaScript objects) with your own native implementation.

WebSimScript is shipped with one example with source code, which offers XML variables via JavaScript code.

The next weeks I focus on porting my code for Mac - so it would be cross-platform for X-Plane. I expect some results this summer.


Cheers, Marcin

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